{"@context":"https://w3id.org/codemeta/3.0","@type":"SoftwareSourceCode","identifier":"pkg:nuget/shadowtools","name":"shadowtools","description":"A base library for creating cross platform game engines in .NET using OpenGL. Includes OpenGL, ImGUI, An MIT licensed ECS (https://github.com/isonil/EntityComponentSystem), etc. More features are planned (ex. ImGUI Hierarchy Controls) and the library will continue to grow as time goes on.","codeRepository":"https://github.com/hkarrson/ShadowTools","url":"https://github.com/hkarrson/ShadowTools","keywords":["C#","OpenGL","ImGUI","ECS","Base","Framework","Game","Library","Engine","Graphics","GUI","Docking"],"maintainer":[{"@type":"Person","name":"hkarrson"}],"author":[{"@type":"Person","name":"hkarrson"}],"copyrightHolder":[{"@type":"Person","name":"hkarrson"}],"dateCreated":"1900-01-01","dateModified":"2026-07-14","datePublished":"2026-07-14","copyrightYear":1900,"applicationCategory":"nuget","runtimePlatform":"nuget","sameAs":["https://www.nuget.org/packages/shadowtools/"]}