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intricacy

A lockpicking-themed turn-based puzzle game on a hex grid. A series of preset puzzles serves as an extended single-player introduction, after which players enter a multi-player game with a client-server architecture, in which players design puzzles (locks) and solve those designed by others. A metagame encourages the design of maximally difficult puzzles, within tight size constraints. The client supports Curses and SDL, with all graphics in SDL mode drawn by code using SDL-gfx. The network protocol is based on the binary package, and is intended to be reasonably efficient. TVars are used to give transparent local caching and background network operations. Also incorporates an implementation of a graph 5-colouring algorithm (see GraphColouring.hs).

Ecosystem
hackage.haskell.org
Latest Release
0.8.2
over 2 years ago
Versions
30
Downloads
14,510 total
Links
Registry hackage.haskell.org
Homepage Homepage
JSON API View JSON
CodeMeta codemeta.json
Package Details
PURL pkg:hackage/intricacy
spec
License GPL-3.0-or-later
First Release over 11 years ago
Last Synced 4 days ago
Keywords
game gpl Propose Tags