npmjs.org : @three.ez/instanced-mesh
Enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting, visibility management and more.
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purl: pkg:npm/%40three.ez/instanced-mesh
Keywords:
three
, three.js
, threejs
, instancedMesh
, frustum-culling
, instance-management
, sorting
, performance
, BVH
, acceleration
, raycasting
, LOD
, shadow-LOD
, uniform-per-instance
, instancedMesh2
, skinning
, bvh
, instancedmesh2
, instances
, lod
, shadow-lod
, three-js
, uniforms
, visibility
License: MIT
Latest release: 4 days ago
First release: over 1 year ago
Namespace: three.ez
Downloads: 8,389 last month
Stars: 363 on GitHub
Forks: 28 on GitHub
Total Commits: 134
Committers: 3
Average commits per author: 44.667
Development Distribution Score (DDS): 0.201
More commit stats: commits.ecosyste.ms
See more repository details: repos.ecosyste.ms
Funding links: https://github.com/sponsors/agargaro
Last synced: 4 days ago