npmjs.org : detect-collisions-quad-tree : 1.0.1
Points, Lines, Boxes, Polygons (also hollow), Ellipses, Circles. RayCasting, offsets, rotation, scaling, bounding box padding, flags for static and ghost/trigger bodies.(based on https://github.com/Prozi/detect-collisions)
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purl: pkg:npm/detect-collisions-quad-tree@1.0.1
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Dependencies
- @babel/core ^7.26.10 Development
- @babel/preset-env ^7.26.9 Development
- @stylistic/eslint-plugin ^3.1.0 Development
- @types/node ^22.13.4 Development
- @types/rbush ^4.0.0 Development
- babel-loader ^10.0.0 Development
- chef-express ^2.4.2 Development
- eslint ^9.20.1 Development
- eslint-plugin-json ^4.0.1 Development
- html-webpack-plugin ^5.6.3 Development
- husky ^9.1.7 Development
- jest ^29.7.0 Development
- quickselect ^3.0.0 Development
- random-seed ^0.3.0 Development
- rbush ^4.0.1 Development
- tinybench ^3.1.1 Development
- ts-jest ^29.2.5 Development
- ts-loader ^9.5.2 Development
- typedoc ^0.27.7 Development
- typescript ^5 Development
- webpack ^5.98.0 Development
- webpack-cli ^6.0.1 Development
- webpack-dev-server ^5.2.0 Development
- @types/sat ^0.0.35
- poly-decomp-es ^0.4.2
- sat ^0.9.0