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nuget.org : flare.framework

Flare is an open source game development framework written in C#, designed to allow the user to focus exclusively on their game design rather than the drawing or other areas of their game. Also check out Flare.GUI, a small library that uses Flare for simple GUI rendering. Changelogs: v1.2.2: Remove annoying extra debug console output. v1.2.1: Add documentation xml for Visual Studio and missing Game property (Game.Focused). v1.2.0: Minor (breaking) API refactor (remove TargetSize in favor of OpenTK.NativeWindow.ClientSize). Adds access to all GameWindow properties and methods excluding update and render statistics. v1.1.1: Adds access to keyboard and mouse events, icon, vsync setting. Also adds color constructors to Sprite and Text classes. v1.1.0: Major (breaking) API refactor (hides OpenTK GameWindow) v1.0.1: 2D text rendering and sprite rendering capabilities, using images loaded from file using System.Drawing and fonts compiled using AngelCode's BMFont, http://kvazars.com/littera, or any other compatible system. For feature requests, issues, or contributions (which are welcome!), check out the Github page, https://github.com/WardBenjamin/Flare.Framework.

Registry - Homepage - JSON
purl: pkg:nuget/flare.framework
Keywords: game, dev, development, gamedev, framework, engine, 2D, text, rendering, graphics
License:
Latest release: over 124 years ago
First release: over 8 years ago
Dependent packages: 1
Downloads: 11,065 total
Last synced: 15 days ago

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