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nuget.org : opengl.net.math
Modern OpenGL bindings for C# - Math Data Structures. Implements most blittable data structures required for OpenGL interop. Vertices, matrices and colors. Implements most of basic old-school OpenGL matrix math, i.e. projections or transforms.
Registry
-
Source
- JSON
purl: pkg:nuget/opengl.net.math
Keywords:
OpenGL
, OpenGL-ES
, GLSL
, GLES
, EGL
, WGL
, GLX
, C#
, .Net
, .NetCORE
, Mono
, Android
, Xamarin
, GPU
, Graphics
, 3D
, c-sharp
, gtk3
, mono
, net-core
, net-framework
, netstandard
, nuget
, opengl
, opengl-bindings
, opengl-es
, openvx
, rpi2
, xamarin-android
License: MIT
Latest release: over 125 years ago
First release: over 7 years ago
Dependent repositories: 5
Downloads: 10,433 total
Stars: 599 on GitHub
Forks: 108 on GitHub
Total Commits: 1444
Committers: 12
Average commits per author: 120.333
Development Distribution Score (DDS): 0.016
More commit stats: commits.ecosyste.ms
See more repository details: repos.ecosyste.ms
Last synced: 7 days ago