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nuget.org : texturepacker-monogameloader

Using a sprite sheet (or texture atlas) increases your game's performance while also reducing the amount of memory. This library includes a loader and sprite renderer to load animations and sprites from a sprite sheet created with TexturePacker. Its source code can be found on https://github.com/CodeAndWeb/TexturePacker-MonoGameLoader A tutorial with full source code about how to create sprite sheets is available from https://www.codeandweb.com/texturepacker/tutorials/how-to-create-sprite-sheets-and-animations-with-monogame The tutorial contains additional modules like an animation manager for simple playback of animated sprites.

Registry - Homepage - JSON
purl: pkg:nuget/texturepacker-monogameloader
Keywords: MonoGame, TexturePacker, Sprite, sheet, spritesheet, animation, texture, atlas, SpriteBatch, Texture2D, Packer
License: MIT
Latest release: 10 months ago
First release: almost 10 years ago
Downloads: 7,921 total
Last synced: 8 days ago

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