An open API service providing package, version and dependency metadata of many open source software ecosystems and registries.

proxy.golang.org "data-oriented-design" keyword

Top 5.6% on proxy.golang.org
github.com/richardbiely/gaia-ecs v0.9.2 💰
A simple and powerful entity component system (ECS) written in C++17
32 versions - Latest release: 10 months ago - 120 stars on GitHub
Top 9.5% on proxy.golang.org
github.com/supernovaengine/supernova v0.5.1 💰
Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design
8 versions - Latest release: about 1 year ago - 369 stars on GitHub
Top 5.6% on proxy.golang.org
github.com/Ukendio/jecs v0.10.3
A fast, portable Entity Component System for Luau
57 versions - Latest release: 9 days ago - 228 stars on GitHub
Top 5.6% on proxy.golang.org
github.com/ukendio/jecs v0.10.2
A fast, portable Entity Component System for Luau
56 versions - Latest release: 19 days ago - 228 stars on GitHub
Top 6.7% on proxy.golang.org
github.com/crownengine/crown v0.61.0 💰
A complete and cross-platform game engine designed for flexibility, performance, and fast-iterati...
29 versions - Latest release: 15 days ago - 2,246 stars on GitHub
Top 5.6% on proxy.golang.org
github.com/obinexus/libpolycall-v1trial v1.1.0
LibPolyCall - The World First Polymorphic Function Call, Polyglot System
1 version - Latest release: 5 months ago - 1 stars on GitHub
Top 9.5% on proxy.golang.org
github.com/sandermertens/flecs v4.1.4+incompatible 💰
A fast entity component system (ECS) for C & C++
61 versions - Latest release: 3 months ago - 7,546 stars on GitHub
Top 5.6% on proxy.golang.org
github.com/itsBuggingMe/Frent v0.7.0
A high performance component oriented take on ECS that supports sparse sets and archetypes seamle...
7 versions - Latest release: about 2 months ago - 129 stars on GitHub
Top 5.7% on proxy.golang.org
github.com/BeanCheeseBurrito/Flecs.NET v4.0.3+incompatible
A C# wrapper for flecs
3 versions - Latest release: over 1 year ago - 210 stars on GitHub
Top 6.7% on proxy.golang.org
github.com/nidorx/ecs-lib v0.7.0
Tiny and easy to use ECS (Entity Component System) library for game programming
19 versions - Latest release: about 6 years ago - 212 stars on GitHub
Top 3.7% on proxy.golang.org
github.com/skypjack/entt v3.16.0+incompatible 💰
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
51 versions - Latest release: 4 months ago - 1 dependent repositories - 11,717 stars on GitHub
Top 5.8% on proxy.golang.org
github.com/kelindar/tile v1.7.0 💰
Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and obser...
14 versions - Latest release: 7 months ago - 1 dependent package - 1 dependent repositories - 202 stars on GitHub
Top 5.7% on proxy.golang.org
github.com/beancheeseburrito/flecs.net v4.0.3+incompatible
A C# wrapper for flecs
3 versions - Latest release: over 1 year ago - 210 stars on GitHub
Top 9.5% on proxy.golang.org
github.com/SanderMertens/flecs v4.1.4+incompatible 💰
A fast entity component system (ECS) for C & C++
61 versions - Latest release: 3 months ago - 7,546 stars on GitHub
Top 5.6% on proxy.golang.org
github.com/itsbuggingme/frent v0.7.0
A high performance component oriented take on ECS that supports sparse sets and archetypes seamle...
7 versions - Latest release: about 2 months ago - 126 stars on GitHub
Top 6.5% on proxy.golang.org
github.com/zefhub/zef v0.16.0
Toolkit for graph-relational data across space and time
1 version - Latest release: over 3 years ago - 117 stars on GitHub