An open API service providing package, version and dependency metadata of many open source software ecosystems and registries.

Top 6.0% on proxy.golang.org

proxy.golang.org : github.com/alexandreLamarre/Golang-Ray-Tracing-Renderer

A native (no external libraries) golang 3D ray tracing renderer, that implements Ray intersection via the Phong-Reflection Model, Recursive Shape grouping with AABB optimizations and Constructive Solid Geometry, augmented with recursively defined Patterns, Perlin/Simplex noise algorihthms, and an efficient convex-hull/half-edge Delaunay Triangulation implementation

Registry - Source - Documentation - JSON - codemeta.json
purl: pkg:golang/github.com/alexandre%21lamarre/%21golang-%21ray-%21tracing-%21renderer
Keywords: 3d-graphics , bounding-box , constructive-solid-geometry , delaunay-triangulation , fractal , golang , lindenmayer-systems , linear , linear-algebra , native , parser , perlin-noise , phong-reflection-model , pointlight , quadratic , quartic , raytracing , simplex-noise
License: Apache-2.0
Latest release: 2 months ago
Namespace: github.com/alexandreLamarre
Stars: 2 on GitHub
Forks: 0 on GitHub
See more repository details: repos.ecosyste.ms
Last synced: 2 months ago