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proxy.golang.org : github.com/andygeiss/ecs/_examples

Build your own Game-Engine based on the Entity Component System concept in Golang.

Registry - Source - Documentation - JSON
purl: pkg:golang/github.com/andygeiss/ecs/_examples
Keywords: benchmark , bitmask , bitset , entity-component-system , game-development , game-engine , game-engine-2d , go , golang , goroutine , raylib , scalability
License: MIT
Latest release: about 3 years ago
First release: about 3 years ago
Namespace: github.com/andygeiss/ecs
Stars: 164 on GitHub
Forks: 12 on GitHub
Total Commits: 155
Committers: 6
Average commits per author: 25.833
Development Distribution Score (DDS): 0.097
More commit stats: commits.ecosyste.ms
See more repository details: repos.ecosyste.ms
Last synced: 7 days ago

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