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proxy.golang.org : github.com/aykevl/tilegraphics

Package tilegraphics implements a graphics rendering using small tiles. This is especially useful for devices with a slow bus to the display, like screens driven over SPI. Instantiate an Engine object using NewEngine and draw objects on it. The objects can be changed and moved after creation. These changes are recorded, but not directly sent to the screen. They're only sent on the next call to Display(). It is therefore recommended to only call Display() when the display should really be updated, to send all the updates in a single batch for improved performance.

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purl: pkg:golang/github.com/aykevl/tilegraphics
License: BSD-3-Clause
Latest release: over 5 years ago
First release: over 5 years ago
Namespace: github.com/aykevl
Stars: 0 on GitHub
Forks: 3 on GitHub
See more repository details: repos.ecosyste.ms
Last synced: about 2 months ago

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