proxy.golang.org : github.com/cdrinmatane/ssrt
Real-time indirect diffuse illuminaton using screen-space information for Unity.
Registry
-
Source
- Documentation
- JSON
purl: pkg:golang/github.com/cdrinmatane/ssrt
Keywords:
graphicsprogramming
, raytracing
, rendering
, screenspace
, shaders
, ssrt
, unity
, unity3d
, unity3d-games
License: MIT
Latest release: about 6 years ago
First release: about 6 years ago
Stars: 315 on GitHub
Forks: 31 on GitHub
See more repository details: repos.ecosyste.ms
Last synced: 9 days ago