proxy.golang.org : github.com/elgopher/pi : v0.7.1
Package pi provides API to develop retro games. Like other game development engines, Pi runs your game in a loop: Both pi.Update and pi.Draw functions are provided by you. By default, they do nothing. You can set them by using: To run the game please use the ebitengine back-end by calling ebitengine.Run or ebitengine.MustRun. During development, you might want to use dev-tools which provide tools for screen inspection and REPL terminal, where you can write Go code live when your game is running. To start the game with dev-tools please use: Please note that the entire pi package is not concurrency-safe. This means that it is unsafe to run functions and access package variables from go-routines started by your code.
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purl: pkg:golang/github.com/elgopher/[email protected]
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v0.7.1
- github.com/davecgh/go-spew v1.1.1
- github.com/go-gl/glfw/v3.3/glfw v0.0.0-20220320163800-277f93cfa958
- github.com/gofrs/flock v0.8.1
- github.com/hajimehoshi/ebiten/v2 v2.3.7
- github.com/jezek/xgb v1.0.0
- github.com/pmezard/go-difflib v1.0.0
- github.com/stretchr/testify v1.8.0
- golang.org/x/exp v0.0.0-20190731235908-ec7cb31e5a56
- golang.org/x/image v0.0.0-20220321031419-a8550c1d254a
- golang.org/x/mobile v0.0.0-20220518205345-8578da9835fd
- golang.org/x/sync v0.0.0-20210220032951-036812b2e83c
- golang.org/x/sys v0.0.0-20220408201424-a24fb2fb8a0f
- gopkg.in/yaml.v3 v3.0.1