proxy.golang.org : github.com/itsBuggingMe/Frent
A high performance component oriented take on ECS that supports sparse sets and archetypes seamlessly.
Registry
-
Source
- Documentation
- JSON
- codemeta.json
purl: pkg:golang/github.com/its%21bugging%21me/%21frent
Keywords:
csharp
, data-oriented-design
, dotnet8
, dotnet9
, ecs
, entity-component-framework
, entity-component-system
, game-architecture
, gamedev
, godot
, high-performance
, monogame
, netstandard21
, unity
, xna
License: MIT
Latest release: about 2 months ago
First release: 9 months ago
Stars: 129 on GitHub
Forks: 6 on GitHub
See more repository details: repos.ecosyste.ms
Last synced: 11 days ago