proxy.golang.org : github.com/lguibr/pongo
This game combines elements of the classic Pong game with the gameplay of breaking brick games. The backend of the game is written in Go and utilizes the Actor Model pattern to handle different game elements, such as player input, game state, paddle movement, and ball movement. The game has zero dependencies.
Registry
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Source
- Documentation
- JSON
purl: pkg:golang/github.com/lguibr/pongo
License:
Latest release: 5 months ago
First release: 6 months ago
Namespace: github.com/lguibr
Stars: 1 on GitHub
Forks: 0 on GitHub
See more repository details: repos.ecosyste.ms
Last synced: 30 days ago