flame_tiled
Tiled support for the Flame game engine. This uses the tiled package and provides wrappers and components to be used inside Flame.
Ecosystem
pub.dev
pub.dev
Latest Release
26 days ago
3.1.0
26 days ago
Versions
66
66
Dependent Packages
3
3
Dependent Repos
54
54
flame_spatial_grid 0.9.2
Spatial partitioning of game field to improve performance of collision detection and rendering8 versions - Latest release: about 2 years ago - 1 dependent repositories - 20 stars on GitHub
Past Dependents
Include Past Dependents
Check this option to include packages that no longer depend on this package in their latest version but previously did.
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Links
| Registry | pub.dev |
| Source | Repository |
| Homepage | Homepage |
| Docs | Documentation |
| JSON API | View JSON |
| CodeMeta | codemeta.json |
Package Details
| PURL |
pkg:pub/flame_tiled
spec |
| License | MIT |
| First Release | over 5 years ago |
| Last Synced | 26 days ago |
Repository
| Stars | 10,440 on GitHub |
| Forks | 1,016 on GitHub |
| Commits | 2644 |
| Committers | 174 |
| Avg per Author | 15.195 |
| DDS | 0.791 |
Rankings on pub.dev
Overall
Top 2.7%
Dependent packages
Top 6.1%
Dependent repos
Top 3.5%
Forks
Top 0.8%