flame_tiled
Tiled support for the Flame game engine. This uses the tiled package and provides wrappers and components to be used inside Flame.
Ecosystem
pub.dev
pub.dev
Latest Release
4 days ago
3.1.0
4 days ago
Versions
66
66
Dependent Packages
3
3
Dependent Repos
54
54
flame_spatial_grid 0.9.2
Spatial partitioning of game field to improve performance of collision detection and rendering8 versions - Latest release: almost 2 years ago - 1 dependent repositories - 20 stars on GitHub
Past Dependents
Include Past Dependents
Check this option to include packages that no longer depend on this package in their latest version but previously did.
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Links
| Registry | pub.dev |
| Source | Repository |
| Homepage | Homepage |
| Docs | Documentation |
| JSON API | View JSON |
| CodeMeta | codemeta.json |
Package Details
| PURL |
pkg:pub/flame_tiled
spec |
| License | MIT |
| First Release | over 5 years ago |
| Last Synced | 4 days ago |
Repository
| Stars | 10,440 on GitHub |
| Forks | 1,016 on GitHub |
| Commits | 2644 |
| Committers | 174 |
| Avg per Author | 15.195 |
| DDS | 0.791 |
Rankings on pub.dev
Overall
Top 2.7%
Dependent packages
Top 6.1%
Dependent repos
Top 3.5%
Forks
Top 0.8%