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npmjs.org : @playwind/com.google.firebase.functions

Run your mobile backend code without managing servers. With Cloud Functions, you can write and deploy code to our servers that automatically responds (i.e. executes) to events in your game. This way, your game logic is fully insulated from the client so

Registry - Source - Homepage - JSON
purl: pkg:npm/%40playwind/com.google.firebase.functions
Keywords: Google , Firebase , Functions , Cloud , vh-name:FirebaseFunctions , vh-name:Cloud Functions for Firebase
License: Apache-2.0
Latest release: almost 3 years ago
First release: almost 3 years ago
Namespace: playwind
Dependent packages: 1
Downloads: 14 last month
Stars: 0 on GitHub
Forks: 0 on GitHub
Total Commits: 8
Committers: 1
Average commits per author: 8.0
Development Distribution Score (DDS): 0.0
More commit stats: commits.ecosyste.ms
See more repository details: repos.ecosyste.ms
Last synced: 10 days ago

@everything-registry/sub-chunk-726 0.1.0 removed
npm install @everything-registry/sub-chunk-726
1 version - Latest release: over 1 year ago - 206 stars on GitHub - 2 maintainers
@zalastax/nolb-_play 2023.1.22 removed
Subpackage of no-one-left-behind.
1 version - Latest release: over 2 years ago - 103 stars on GitHub - 1 maintainer
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